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Devlog
Sickle Dodge (Love2D)
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Devlog
Version 0.5
July 05, 2024
by
SugarVoid
#love2d
Lowered the game to 30 secs instead of 60. This game was meant to be something short, I felt that the minute was too long to the point where it could become annoying. I still need to adjust the positi...
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Version 0.4
June 28, 2024
by
SugarVoid
Add sound effects to player jump and sickles breaking...
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Godot to Love2D
June 21, 2024
by
SugarVoid
#love2d
I tried using Love2D a while ago, but gave up because I found Godot “easier”. After making a game in Pico8 and enjoying the experience, I decided to give Love2D another try. So far, it has been ve...
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