Version 0.5
Sickle Dodge (Love2D) » Devlog
Lowered the game to 30 secs instead of 60. This game was meant to be something short, I felt that the minute was too long to the point where it could become annoying. I still need to adjust the positioning of the sickles.
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Sickle Dodge (Love2D)
Status | In development |
Author | SugarVoid |
Tags | Difficult, kaizo, LÖVE, lua, Open Source, Short |
More posts
- Version 0.491 days ago
- Godot to Love2D99 days ago
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