Sickle Dodge (Love2D)
This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.
Web build is version 2.0.0
Goal:
Dodge the ice sickles for 30 seconds.
- The sickles are not random, they will always spawn in the same pattern/order.
- The player will freeze if standing still.
- There is a double jump.
Controls:
| Key | Action |
| A | Move Left |
| D | Move Right |
| W/Space | Jump |
Font
- Mago by nimblebeastscollective is licensed under CC0
- Fibberish by Nathan Scott is licensed under CC BY 3.0
Music
- Snowy Cottage 8bit ver 2 by TAD is licensed under CC BY 4.0
- Iced Village by TAD is licensed under CC BY 4.0
Source code https://github.com/sugarvoid/sickle-dodge
| Updated | 22 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | SugarVoid |
| Made with | LÖVE |
| Tags | Difficult, kaizo, LÖVE, lua, Open Source, Short |
| Code license | MIT License |
| Average session | A few seconds |
| Inputs | Keyboard |
| Links | Source code |
Development log
- Version 2Oct 05, 2024
- Version 0.5Jul 05, 2024
- Version 0.4Jun 28, 2024
- Godot to Love2DJun 21, 2024

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