Sickle Dodge (Godot)
My submission for the Winter Break Bullet Hell Jam
Goal:
Dodge the ice sickles for 30 seconds.
- The sickles are not random, they will always spawn in the same pattern/order.
- The player will freeze if standing still.
- There is a double jump.
Controls:
Key | Action |
A | Move Left |
D | Move Right |
W | Jump |
Also has controller support
Font
- Equipe Basic by Eeve Somepx under CSL
- Fibberish by Nathan Scott is licensed under CC BY 3.0
Music
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | SugarVoid |
Genre | Platformer |
Made with | Godot, Aseprite |
Tags | Arcade, Difficult, dodge, Fast-Paced, Godot, kaizo, Open Source, Short |
Code license | MIT License |
Links | Source code |
Development log
- Update 0.1.2Dec 29, 2022
- Update 0.1.1Dec 28, 2022
Comments
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Really fun game and really hard, I always die at 50 :D
I think it's good that it's not random.
My score improved dramatically after reading "The sickles are not random, they will always spawn in the same pattern/order." :)